BioWare isn’t taking the quick route when preparing Mass Effect 2 for the PlayStation 3, producer Jesse Houston has assured the Official PlayStation Magazine.
Unlike some developers who do “stuff like down-ressing and using a smaller than 720p resolution to try and get back some of the framerate” in the PS3 version of their games, Houston says his studio has done the opposite. “We haven’t done that. We really wanted to try to make it as good, if not better than the Xbox version.”
Best not expect a radically improved game though; perhaps a sharper texture here and there by the sounds of it.
Mass Effect 2 will launch for the PS3 in a few months, in January 2011, complete with three years’ worth of engine updates, every patch/DLC add-on, as well as an introductory interactive comic that allows players to make some of the major choices that were present in the first game.