EA Games: Non-connected game models are “finished”

Remember when games like Dead Space stood alone as a single-player-only gaming experience? [Nostalgic sigh]

EA Games president Frank Gibeau believes that the days of non-connected gaming are “finished.” In an interview with Develop, Gibeau discloses that EA’s studios are “very comfortable moving the discussion towards how we make connected gameplay – be it co-operative or multiplayer or online services – as opposed to fire-and-forget, packaged goods only, single-player, 25-hours-and you’re out. I think that model is finished.”

This is driving EA to explore new ways to deliver games: “Looking ahead into the next three years, we’re going to change a lot of ideas in regards to content delivery mechanisms. We’re going to try out new price-points, and we’re going to try free-to-play models within my group – things like we did with Battlefield 1943, which was a $10 XBLA game that did extremely well. So we’re going to focus more on content delivery models.”

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