This first developer diary for Two Worlds II gets one of the most important things out of the way first; Topware Interactive apologises for the first game.
After washing their hands of that little issue, Scott Cromie, Creative Director, goes on to explain a little bit more about some of the improved features. He promises nearly a million different spells to cast as well as great graphics, weapons, and other bits and bobs.
Big promises; will Two Worlds II keep them come NA/UK release?






