It’s not the confetti flying news we’ve been hoping for, but Polish developer CD Projekt has confirmed that the console version of The Witcher 2: Assassins of Kings has not been canned as previously rumored.
“It’s the first console project we would like to do,” story designer Jan Bartkowicz said in an interview with IGN. “We need to do it in house. In the end we decided not to do it outsourced. We’ve been running some tests, and putting a small part of the game just to make sure we’re not cheating anyone.”
Though far from an official announcement, Bartkowicz’s revelation that “you can play The Witcher 2 with joypad – it’s implemented. The whole interface is designed with console in mind,” should mean that the release of PS3 and Xbox 360 capable versions is only a matter of time. CD Projekt has stated in previous interviews that it is “doable.”
Then again, we thought the same thing about The Witcher: White Wolf, the console adaptation of the first game, before it was dropped. Here’s hoping the second time is indeed the charm.