It was only a matter of time before someone had the idea of bringing a fighting game with either PlayStation Move or Kinect integration, or both. We do have Fighters Uncaged exclusively for Xbox 360, but we’re pretty sure no one wants to make that mistake again.
So, it was only a matter of time before someone at EA came up with the idea of integrating the most authentic boxing game with motion controls, and as we speak, the Fight Night franchise is being prototyped for the aforementioned techs, especially Kinect.
“It’s an interesting proposition,” said Fight Night Champion producer Mike Mahar in an interview. “Undeniably at some point we’re going to want to integrate motion controls into our game somehow, whether that’s in a mini-game or a separate game I don’t know.”
“Right now the best simulation experience we can give users is through a conventional controller. I also think that most of our users don’t want to, and can’t, punch for 10 rounds! I just don’t think people are capable of it! If you’re going to make a full fighting game it might be a different experience than a Fight Night or an MMA…”
Added Mahar, “it’s definitely something we’re looking at. We’ve done some pretty cool prototyping. It could perhaps be a mini-game embedded in. Then again with how precise and how robust the movement and motion controls are now, I think we’d be doing them a disservice if we simply said that our version of a motion control game is a mini-game within Fight Night.”
Fight Night Champion is scheduled for an early-March release for PlayStation 3 and Xbox 360, but you can try out the demo releasing on Xbox Live and PSN today.