OnLive’s streaming, cloud-based gameplay has raised an eyebrow or two over the past few years, but it’s yet to completely catch on to consumers. That could change with mobile manufacturer HTC’s recent $40 million investment in the business.
The Android and Windows smartphone maker could be planning to open the doors to mobile cloud-based gaming with this recent move. They also bought up London-based Saffron Digital, a company that focuses on the efficient delivery of multimedia content to mobiles. Are HTC about to launch a huge assault on the cloud-based plan?