Homefront has already been released in the US, in a successful manner also… kind of. That’s according to Brian Farrell, THQ President and CEO. However, as with most games, issues do arise and make themselves very noticeable the first few days. Players been experiencing glitches and having their consoles freeze while playing seems to be of the more unpopular kind of bugs. But fear not, as Kaos is taking note and looking into those matters as we speak.
“It’s kind of like putting your baby out there,” said Kaos creative director and general manager David Votypka. “It’s never done, right? You always want to polish things.” He added, “we’re doing dedicated servers. So it’s a pretty big undertaking. We have farms in-house, like 32 consoles, logging in and out, all automated. We’ve done larger, what we call big daddy multiplayer tests, with about 150 people. Then we did an early product demo on the 360 with a closed group of testers. That was up to 500 people at once. But you can’t test for hundreds of thousands of gamers hitting the server at once. Chances are there will be a few glitches here and there that we’re going to have to patch in the early weeks. We’ll be monitoring that closely.”
Homefront is out now in the US, launching in EU tomorrow, March 18th, on PlayStation 3, Xbox 360 and PC. However, if you want to spoil it for yourself right now, check out our review.