Shortly after the release of Portal 2, rumors popped up online that the first-person puzzler would be the last single-player experience that developer Valve ever crafted.
Breathe easy; company head Gabe Newell has set things straight, revealing what was really meant by earlier whispers. He says: “I think what we’re trying to talk about is the fact is not that we’re not thinking about single-player games – Portal 2 I think is a pretty good example of what we’ve learned over the years in terms of how to create those [single-player] experiences.
“It’s more that we think that we have to work harder in the future. That entertainment is inherently increased in value by having it be social, by letting you play with your friends, by recognizing that you’re connected with other people.
“Single-player is great, but we also have to recognize that you have friends and wanted to have that connected as well.
“It’s not about giving up on single-player at all. It’s saying we actually think there are a bunch of features and capabilities that we need to add into our single-player games to recognize the socially connected gamer. Every gamer has instant messaging, every gamer has a Facebook account. If you pretend that that doesn’t exist, you’re ignoring the problems that you’re taking on.
“It’s single-player plus, not ‘no more single-player’.”
Encouraging news for those of us (read: everyone) waiting on the next Half-Life game.