The Witcher 2 gets day-one patch

The Witcher 2: Assassins of Kings‘ launch today is accompanied by a first patch for the game, and a quite substantial one at that according to the changelog.

The range of fixes bring changes the game’s balance, UI, cut-scenes, gamepad controls, and even hair physics of all things, and will be applied when launching the game. Go over the full list below:

– Several major balance fixes (economy and fight)
– On screen fixes (items descriptions, journal etc.)
– Audio mix fixes
– Several audio areas, music, cutscene fixes and added better sounds
– Many UI fixes (functional, smoother and more user friendly ex. inventory items selection)
– Many fixes to quests, quests markers
– Visual fixes to fade outs, blackscreens in scenes, cutscenes
– Many community fixes – work, npc’s life
– Big opponents fights balance and fixes
– Many cutscenes fixes – animations, items, lipsync
– Gamepad fixes – playing gamepad is now much better
– Camera fixes – collisions with objects, collisions with npc’s, combat camera improvements
– Some hair physics fixes
– Minor QTE fixes
– Several locations fixes – objects collisions, envoirements improvements, lights, effects
– Crafting, shops, alchemy improvements
– Added new autosaves in important places (ex. before fight with Letho, Arachas, Draug)
– Some random crashes fixes
– Dice poker improvements – logic bugs fixes

The RPG is out on PC today, in both the US and EU. Console users have to wait it out and keep hope alive.