The Witcher 2: Assassins of Kings‘ launch today is accompanied by a first patch for the game, and a quite substantial one at that according to the changelog.
The range of fixes bring changes the game’s balance, UI, cut-scenes, gamepad controls, and even hair physics of all things, and will be applied when launching the game. Go over the full list below:
- Several major balance fixes (economy and fight)
- On screen fixes (items descriptions, journal etc.)
- Audio mix fixes
- Several audio areas, music, cutscene fixes and added better sounds
- Many UI fixes (functional, smoother and more user friendly ex. inventory items selection)
- Many fixes to quests, quests markers
- Visual fixes to fade outs, blackscreens in scenes, cutscenes
- Many community fixes – work, npc’s life
- Big opponents fights balance and fixes
- Many cutscenes fixes – animations, items, lipsync
- Gamepad fixes – playing gamepad is now much better
- Camera fixes – collisions with objects, collisions with npc’s, combat camera improvements
- Some hair physics fixes
- Minor QTE fixes
- Several locations fixes – objects collisions, envoirements improvements, lights, effects
- Crafting, shops, alchemy improvements
- Added new autosaves in important places (ex. before fight with Letho, Arachas, Draug)
- Some random crashes fixes
- Dice poker improvements – logic bugs fixes
The RPG is out on PC today, in both the US and EU. Console users have to wait it out and keep hope alive.






