Crytek bringing tech to new platforms including Wii U

In an interview with Develop, Crytek CEO Cevat Yerli has talked about their plans for expanding into new territories with the company’s game engine. This includes support for Nintendo’s new console Wii U. The CryEngine is apparently pretty much running on the system already, and this is far from the only platform Crytek is looking into.

Having so far only supported Xbox 360, PS3 and PC, Yerli says he eventually wants to see the engine on every platform, including phones, tablets and motion control devices: “We are expanding in many ways, and some of that is more announced than others. Kinect is major driver for future platforms as well, so Kinect support is important. Having basic Kinect support in the CryEngine is one thing, but I’m talking about really supporting it deeply. CryEngine is going to have deep support.”

The CryEngine has already been announced on Sony’s new handheld Vita, and there are also plans regarding the non-dedicated gaming platforms: “Then there are other efforts towards supporting mobile and tablets, which we can only say we are working on. How far we have gone and what we mean is something I can’t say more about now.”

Crytek’s main competitor Epic launched the Unreal Engine on iOS last year. They also recently announced their support for the Wii U.

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