Halo 4 running on older engine with a “ton of work” done to it

Microsoft lifted the lid on Halo 4 at E3 last week and now the company’s own Phil Spencer has been talking the game up.

He said, speaking to IGN (via): “Halo has always been a unique game with huge outdoor environments but also playing indoor environments at the same time. The technology base isn’t 100 percent new, but a ton of work has gone into it by 343.”

Sounds like Halo 4 will be leaning a bit on the work that Bungie did with Halo: Reach then, not that that’s a bad thing. Reach is definitely one of the better looking 360 titles; we’re excited to see what kind of improvements developer 343 Industries has made since.