If we were to believe Microsoft Games Studio boss Phil Spencer, Crytek totally has it for Kinect. In fact, “now they’ve really fallen in love with Kinect,” said Spencer during an interview in which he talked about Microsoft’s motion-sensor, Crytek and Project Kingdoms, which is now better known as a brutal, full-body tracking and head-butting medieval brawler Ryse.
When asked about the company’s hardcore software lineup, Spencer assured “it’s about quality” and referenced Crytek as the “perfect example.”
“The relationship with Crytek is a perfect example. The first time we met with [Crytek CEO Cevat Yerli] and the team was around seven or eight years ago, and we started talking about what it’d mean for them to become first party,” explained Spencer.
“And it was a process of what do you guys want to do, what’s unique for us, and they were just going to do Crysis, and they’d just come out of Far Cry, and we said we’ve probably got enough military future shooters, so go do that.”
He added, “then they came up with this idea around Ryse, and now they’ve really fallen in love with Kinect, and it’s a perfect marriage for us.”
Although the killing machines in all of us enjoy the occasional trigger-happy moments, we’re all about love, which is why we’re pleased to hear Crytek supporting Kinect the way they’re doing, especially after seeing the actual reveal trailer for Ryse during E3 this year.