Modding tools will not be a part of the package that is this fall’s Battlefield 3, DICE has confirmed. Frowns all around.
The complexity of the new tech the game’s running on, the Frostbite 2 engine, makes it difficult to tweak, according to the studio’s CEO Patrick Söderlund.
“As of now, we are not going to make any modding tools,” he told German outlet GameStar in a video chat (via).
“If you look at the Frostbite engine, and how complex it is, it’s going to be very difficult for people to mod the game, because of the nature of the set up of levels, of the destruction and all those things… it’s quite tricky. So we think it’s going to be too big of a challenge for people to make a mod.”
There shouldn’t be a shortage of official content though. Next to the single-player and dedicated cooperative modes — and of course the series’ bread and butter, the multiplayer component — DICE is prepping plenty of downloadable goods, starting with the Back to Karkand map pack.
All in all, the developer’s promised to triple the amount of post-launch DLC over last year’s Battlefield: Bad Company 2.