Skyrim devs talk PC specifics

During a fan interview with game director Todd Howard, lead designer Bruce Nesmith and lead artist Matt Carofano, the devs dropped some PC-specific goodies for their upcoming RPG, The Elder Scrolls V: Skyrim.

A considerable amount of questions were forwarded, 25 of which were answered and posted on the official forums, and while most of them could, would and probably should get fans’ juices flowing, the info divulged from Howard might please those eagerly awaiting the game’s release on PC… for a while, at least.

“As far as UI, it visually looks the same across the platforms, but the controls are entirely different,” wrote Howard. “There’s also a lot of ‘power user’ stuff we do with the keyboard from how favorites work, to quick saves, and more that is similar to what we’ve done before in that area. We’re packing a lot of info on the screen and the whole interface is much less ‘look at giant fonts!’ than, say, Oblivion.”

Continued Howard, “the PC version also gets higher res textures, larger render modes, and a bunch of other effects you can scale up if your machine is a beast. Last but most important, is the Creation Kit we’ll be releasing for the PC. Modding the game and making it your own is very important to us and our fans, so we’re going to keep doing whatever we can in that area.”

Skyrim hits stores later this year, in November, for PlayStation 3, Xbox 360 and PC.