Warhammer 40K: Kill Team dev shut down

THQ has decided to shut doors on its UK-based studio. The outfit’s final title, Warhammer 40,000: Kill Team, was released on Xbox Live Arcade just earlier today.

“Close to 36” employees will be let go, Develop has learned, with a skeleton crew of 10 left operational until Kill Team‘s release on PlayStation Network later this summer.

It’s not all doom and gloom though; from the studio’s ashes will rise three new start-ups.

First is D3T, a three man team led by Jamie Campbell and Stephen Powell. The second is headed by Don Whiteford and Ric Badger but won’t be named until after the transition period. And third is Alien Apple Studios, a concept team by Stu and Donna Jennett.

Studio founder Colin Bell will be taking time off from the industry while some of the redundant staff have already been offered local work by Sony and Evolution.

“THQ have done all they can through the consultancy period and have treated staff with respect,” Bell said today.

“I’ve definitely been proud to have been involved in setting up and running the studio and have no regrets. I’ve also been proud to work for THQ. We’ve provided around 400 man years of employment over the last eight years and that is no mean feat.

“However it’s game sales that count! Juiced franchise has sold over 5m and I’m hoping that Warhammer 40k Kill Team, which is launched today, will be a great parting product for the studio.”

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