Sony cut Vita RAM, dev confirms?

The alleged rumors that Sony had cut the RAM capacity of its upcoming handheld, the PS Vita, has now apparently been confirmed by Novarama CEO Dani Sánchez-Crespo, without him actually saying it.

When asked about it during a interview, Sánchez-Crespo answered developers will “have a whole lot of headroom in terms of GPU power, CPU power and indeed RAM,” implying that “won’t affect” them, nor Novarama itself.

The funny thing about all this is that we’re currently speculating about something we have no information on; Sony has actually never revealed any official numbers in this matter. The 512MB the system was believed to be hosting, was pure speculation. The reduction to 256MB back in May was nothing but speculation as well, as Sony Worldwide Studios head Shuhei Yoshida implied when saying, “do not believe everything you read on the Internet.”

The only thing lending credence to the latter is Sánchez-Crespo saying, “the PSP had 32 MG of RAM, we have about ten times that now.”

Nothing is what it seems, at least not for now. These are all rumors, and as such, should all be taken with a pinch of salt.

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