Ever wondered why cross-game voice chat has been a no-go on Sony’s PlayStation 3? Memory restrictions, apparently. According to Sony Worldwide Studios head Shuhei Yoshida, the PS3’s RAM is devoured by the very games the system runs, making cross-game chatting ultimately inaccessible.
“Once a game gets RAM we never give it back,” he said. “It’s not possible to retrofit something like that after the fact. The game has to use its own memory to do [in-game voice chat]. There’s always voice chat in the game. But it’s a part of a game feature. It’s not a part of an OS feature. That’s the reason in terms of the ability to have voice chat across different games.”
Considering the PS Vita has been confirmed to host double the memory that of the PS3, despite some bogus rumors saying it didn’t, voice chat, be it cross-game or not, will be better on the portable console than on the home console, not to mention the onslaught of other features as well.