One would think that the decision to run a game at 30 frames per second instead of a silky smooth 60 would be based on technical limitations and not developer preference. However, in a recent interview, Battlefield 3 developer DICE says that they can get their game to run at 60 FPS, but they’d rather go with the more modest 30 FPS in order to not have to make compromises in other parts of the game.
Here’s the full quote from GM Karl-Magnus Troedsson: “It’s not a technical challenge to get it to run at 60 but you have to scale back in some areas and we’re not willing to do that. We want to keep the core concept of what Battlefield is about and that means we’d rather stay with 30 FPS because we are convinced that it is a good shooter experience there on 30 FPS.”
We guess you could say that it is a technical issue because DICE is limited by their inability to go to 60 without compromise, but we’ll give them the benefit of the doubt for now.
Battlefield 3 will be available for PS3, Xbox 360 and PC in late October.