As fathers of the FPS, many see id Software as primarily PC developers. But, following a troubled launch of their latest game, Rage, legendary developer and studio figurehead John Carmack would disagree.
“We knew that all older AMD drivers, and some Nvidia drivers would have problems with the game, but we were running well in-house on all of our test systems,” Carmack explained to Kotaku. “When launch day came around and the wrong driver got released, half of our PC customers got a product that basically didn’t work.”
He added: “We do not see the PC as the leading platform for games. That statement will enrage some people, but it is hard to characterize it otherwise; both console versions will have larger audiences than the PC version. A high end PC is nearly ten times as powerful as a console, and we could unquestionably provide a better experience if we chose that as our design point and we were able to expend the same amount of resources on it.
“Nowadays most of the quality of a game comes from the development effort put into it, not the technology it runs on. A game built with a tenth the resources on a platform ten times as powerful would be an inferior product in almost all cases.”
Rage just pulled in the #2 spot on this week’s UK charts.