BioShock Infinite takes its politics from the real world

The BioShock universe may exist in fantastical places, but some of its ideologies rest closer to home than you might think.

Irrational Games boss Ken Levine suggested as much to Complex (via) when talking about BioShock Infinite at New York Comic-Con last week.

Referring to the game’s politics-heavy plot, he said: “We started the game thinking about the city and the nationalistic, patriotic, religious components of the city. A lot of people said ‘oh, you’re copying the Tea Party.'”

In fairness, it’s not hard to see the links between this world and the historic resistance movement. “And in a way we were copying the Tea Party,” Levine added, “in that the Tea Party is another expression of a movement that’s happened over and over again in American and European and every kind of history.

“The opposing group, the Vox Populi – the much more leftist, populist group – shortly after we introduced that to the world you see the Occupy Wall Street movement.

“The reason that happens is because these movements happen over and over again. Quite often they happen as reactions to each other.”

We’re sure that we could spend a lifetime reading into all the theories in BioShock Infinite but we’ll have to get our hands on the game next year to do that.