The whole Diablo III on consoles thing may have been slightly exaggerated; while still working on it, Blizzard’s console team currently consists of only a handful of people.
Actually, even fewer than that.
Josh Mosquiera, lead console designer, tells Dtoid: “We’re not announcing anything because, literally, there’s three of us on the team right now … but that’s what we’re trying to do… ”
That’s that, then. Day and date release alongside the PC version looks to have gone right out the window.