Unity skipping “relatively closed” Windows Phone 7

Games powered by Unity will not be making an appearance on Microsoft’s Windows Phone 7, the game engine’s CEO, David Helgason, has said.

Even though involved early on, the company chose to ‘skip’ WP7 as it’s “a relatively closed system” which Microsoft “couldn’t open up.”

“..you can’t run native content, which means we can’t really support it,” the exec tells Develop of the Microsoft platform.

“We could, in theory, do what we’ve done with Flash, which is to rewrite the engine so it works inside a non-native environment. So it could be done in theory, but it’s very much in theory because that would require a huge amount of work an uncertain results.”

WP8 is another chance though: “But we’re looking at Windows Phone 8 and hopefully it will be easier to work on that system.”