After 18 months in development, Runic’s Torchlight II needs just a wee bit more time in the workshop; the follow-up to the 2009 RPG has been delayed, the studio’s announced on the game’s official site.
While they’ve “made a good run” at trying to get the game out the door before year’s end, Runic president Travis Baldree writes that “getting a game of this scope up to the quality and polish level we want to achieve is going to take a little longer; especially since we want to run a small beta before release to ensure that our launch is smooth.”
He added: “We feel pretty safe in saying that if you enjoyed Torchlight at all, this sequel is superior in every respect. Right now our job is to ensure that the quality level is consistent all the way to the end.”
A new launch window isn’t provided, though it doesn’t sound like we’ll be waiting too long, does it?