Skyrim patch on PC, 360 this Wednesday

Thy adventures in Skyrim shall soon be less buggy. Unless you’re a PS3 player, in which case you’re already enjoying fruits of Bethesda’s post-launch labor in the form of a patch, now available for both NA and EU users.

PC and Xbox 360 users get it soon, too. The developer’s hoping both systems get it tomorrow in fact, Nov. 30th.

Here’s what the update does (these go for all platforms unless specified):

  • Improved occasional performance issues resulting from long term play (PlayStation 3)
  • Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
  • Fixed issue where projectiles did not properly fade away
  • Fixed occasional issue where a guest would arrive to the player’s wedding dead
  • Dragon corpses now clean up properly
  • Fixed rare issue where dragons would not attack
  • Fixed rare NPC sleeping animation bug
  • Fixed rare issue with dead corpses being cleared up prematurely
  • Skeleton Key will now work properly if player has no lockpicks in their inventory
  • Fixed rare issue with renaming enchanted weapons and armor
  • Fixed rare issue with dragons not properly giving souls after death
  • ESC button can now be used to exit menus (PC)
  • Fixed occasional mouse sensitivity issues (PC)
  • General functionality fixes related to remapping buttons and controls (PC)

Bethesda will continue monitoring forums, blogs, etc. to see what other issues users are having. No promises for future patches are made, but they do say they’ll keep players “updated on further updates to improve your gameplay experience.”

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