Cut Mass Effect 2 Citadel content in Mass Effect 3

Players of the first Mass Effect may have been a bit turned off by how limited access to the Citadel was in the second game. That’s something BioWare has fixed in next year’s Mass Effect 3 though, much to our joy and relief.

A recent OXM chat with Mass Effect 3 lead writer Mac Walters revealed that the developer was indeed planning on more Citadel goodness for Mass Effect 2 but that those plans were scrapped.

“There was a Mass Effect 2 plot that was a kind of callback to the first Mass Effect that was going to be on the Citadel,” Walters said, “and we cut it.”

In the first game, the Citadel was a huge, open area for players to explore while in comparison only a handful of closed-off areas were available in the second game.

Said callback has made “a resurrection” in Mass Effect 3 but of course we’ll have to play the game to find out what it’s all about.

“That’s the nice thing about trilogies, sometimes you get a second chance,” Walters adds.

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