The Darkness II is getting a cooperative experience, 2K’s announced today.
Called “Vendettas,” the mode allows up to 4 players — “all with their own unique Darkness weapon” — to take the action to locales not included in the single-player romp.
Described as “parallel missions,” the mode offers a narrative addition that “explores the crucial role each character plays in Jackie Estacado’s campaign to defeat the Brotherhood.” Full details on said characters can be had below, along with a reveal trailer.
Each will have their “unique combat styles that will help shoot, smash and disembowel enemies in the most brutal and diverse ways.”
There’s also a “Hit List” mode, which lets you replay moments from the campaign or “wreak havoc in brand new scenarios.”
The Darkness II ships in early 2012; February 7 in North America, 10 internationally.
# Inugami: Wielding the mythical Kusanagi samurai sword rumored to have killed ten thousand innocents, Inugami is a dark and mentally unstable character with revenge-driven motives against The Brotherhood and their allies for the slaughter of his entire family. He can also use a swarm of miniature demons to attack and immobilize his enemies.
# Shoshanna: Shoshanna is an ultra-efficient agent for Mossad, the Israeli Intelligence Agency, who was sent to New York to combat a
spike in Brotherhood activity. Her obedience and devotion to her superiors makes her a perfect operative, and she harbors a passion for hunting and destroying evil in the world as part of her legacy. Shoshanna wields the Arm of the Night, a powerful weapon fueled with Dark essence and the power to fire multiple rounds of gunfire at one time.
# Jimmy Wilson: A product of inner-city Glasgow, Scotland, and a notorious alcoholic, Jimmy believes The Brotherhood is simply another form of the Hated English that persecuted his family in the past, and he travels to New York to torment them to the fullest extent. He wields the Dark Axe, and has the ability to summon Darklings that he commonly refers to as “Little Jimmys”.
# J.P. DuMond: A former doctor from New Orleans, DuMond is burdened with guilt for using a form of Louisiana Voodoo to heal his
patients. The use of dark magic drew the attention of The Brotherhood, an organization which J.P. is now forced to combat in order to halt their pursuit of evil relics. J.P. wields the Midnight Stick and can pull enemies into an anatomy-crushing vortex when he tosses his Box of Tricks – a black metal box filled with dark power – into an open area.