Kojima pitched Metal Gear Solid 5, featured The Boss and Cobra Unit in WW2

As hype ramps up for Metal Gear Rising, Konami has released a video on the game’s official website (seen below) showing how the collaboration with Platinum Games came to be.

The documentary starts off with a tantalizing tease of what MGS5 might have been had Kojima Productions gone along with Metal Gear mastermind Hideo Kojima’s plans.

“We were in a situation where we had to start planning for MGS5,” Kojima revealed, talking about post-MGS4 plans. “So I started coming up with several ideas. I had several ideas for a game featuring The Boss and Cobra Unit during the invasion of Normandy. I then handed these plans over to the team so they could take over and make the game.”

Snake went up against the Boss and the Cobra unit in Metal Gear Solid 3: Snake Eater. Without getting into too much fanboy talk, the boss was Snake’s mentor and leader of the legendary unit that turned the tide of the second World War.

“I presented my ideas to the team during the summer of 2008,” Kojima continued. “However, simply dropping MGS5 on the younger staff members was a bit heavy and there was resistance to doing it without my involvement.

“At the time I was planning a new project. It was during the planning phase of that project that I wanted the staff to take charge of the new title. There was resistance to that idea, though. It was then someone proposed the idea for what would become Rising.”

As awesome as Rising looks, this tidbit of info on a true MGS5 has us hooked. No doubt Kojima’s very mention of it will getting fan-demand hankering for it.

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