Microsoft is giving Xbox Live indie games developers some extra space to play with; up from the previous 150MB, games on the service can now be up to 500MB in size.
Indies can now also submit up to 20 games, instead of the previous limit of 10.
In addition, there have been pricing changes. As detailed on Microsoft’s Developer Network blog (via): “Another area we’re adjusting today is the requirement that titles larger than 50MB be priced at either 240 or 400 points. After raising our maximum size we’ve decided to also raise this limit. Starting today you can apply the 80 point price to any game with a CCGAME size under 150MB, which is three times the current limit of 50MB.”
The news is capped off with promises of an all-around better 2012: “We’re continuing to watch our developer base and adapt the system to the needs of our creators. We hope you’re all as excited as we are to kick off 2012 with these great updates to the App Hub to enable our developers to make even better content for Xbox Live Indie Games.”