MMOs to play an “important” role in BioWare’s future

Judging by the success story that has become BioWare’s Star Wars: The Old Republic — after all, at 500,000 subscribers it was deemed profitable, at 1 million, a number reached in just three days, it’s a “great investment” — it would seem only natural that the company would eventually find itself in a position in which it could dig deeper into MMOs and consider the genre of more “important” value, not to mention the fact that it has some great source material to work with.

“I think so,” answered The Old Republic writer Alex Freed when asked about MMOs as a valid medium for story-telling. “Obviously we’re focused on The Old Republic but multiplayer is a huge part of the industry landscape and if we’re successful then it’s going to be an important part of the company.”

Considering BioWare’s pedigree, which includes intergalactic end-of-the-universe material such as Mass Effect, it came as no surprise when the company’s co-founder Greg Zeschuk teased about the franchise eventually going the MMO way last year. His fellow partner Ray Muzyka didn’t disagree, and neither did executive producer Casey Hudson who was quoted saying that a Mass Effect MMO would “make sense” as the next iteration of the franchise.

But for now, let’s keep wielding those lightsabers and wait for Mass Effect 3 to come out before we mouth any hasty predictions about BioWare’s next big thing, which could be something else entirely.

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