Mass Effect 3’s Citadel bigger than ever, endings ooze sophistication

Those who severely missed the openness of the Citadel in Mass Effect 2, good news. We already got hints that the space station would be more open in Mass Effect 3 due to an included mission that was cut from ME2, but now we learn that it’s larger than it’s ever been.

“The Citadel is really big in this game. It’s bigger than it’s ever been, in terms of stuff to do,” executive producer Casey Hudson says much to our delight. “But yeah, it’s those moments where there’s fun and silly, neat stuff to explore.”

Hudson also chats about the endings of Mass Effect 3 which, due to it being the final chapter of Shepard’s story, have “alot more sophistication and variety in them.”

He explains: “With Mass Effect 3, BioWare’s writers don’t have to worry as much about continuing the story in a future game – future Mass Effect titles are almost certainly on the cards, but Shepard’s role is coming to an end. We have the ability to build the endings out in a way that we don’t have to worry about eventually tying them back together somewhere.

“This story arc is coming to an end with this game. That means the endings can be a lot more different. At this point we’re taking into account so many decisions that you’ve made as a player and reflecting a lot of that stuff. It’s not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C.

“It’s more like there are some really obvious things that are different and then lots and lots of smaller things, lots of things about who lives and who dies, civilizations that rose and fell, all the way down to individual characters. That becomes the state of where you left your galaxy. The endings have a lot more sophistication and variety in them.”

Mass Effect 3 arrives this March. As recently announced, there are some fantasy-inspired extras that can be unlocked in the meanwhile.