The Last of Us sheds light on its story

The reveal trailer for Naughty Dog’s The Last of Us was equal parts beautiful, thrilling and mysterious. A bunch of questions arose from the short trailer, most of which regarded the game’s story. Now a small part of that story has had a little light shed on it by GameInformer, who had the chance to interview game director Bruce Straley and creative director Neil Druckmann.

It would seem that, despite the name of the game, main characters Joel and Ellie are far from the last two people left in the world. Of course there are the enemy factions to deal with but there’s also mention of a military-controlled quarantine camp. It’s in this camp that Joel meets Ellie, as he’s given the task of smuggling her outside. As you can expect it won’t all go as planned, though, and Joel will have to escort Ellie to his contact by foot over the course of the game.

Naughty Dog cites the book The World Without Us and photos of urban areas claimed by the vines and leaves of nature (aptly named ruin porn) as inspiration for the plot and setting.

“We’re constantly pushing nature back to not reclaim the cities,” Druckmann explained. “In New York City, they’re constantly pumping water out. If electricity ever goes out, within two days the subways are completely flooded. Water comes in, and structural integrity starts collapsing and falling apart, and nature starts coming in.”