Wipeout’s latest in Wipeout 2048 has seemingly done the PlayStation Vita launch proud, offering up the usual future racing fest as well as cross-platform play between PS3 and Vita. Now that it’s out though, there’s the usual question — what’s next?
“I guess it’s going to be patches and stuff,” lead designer Karl Jones told OPM. “DLC always comes across as paid for content. We’re not obviously not going to just do paid for stuff, we’re going to do free stuff too. That’s largely going to be things we didn’t get time to do. For example, the AR museum.
“We’re looking into other things to enhance the toolset of the game. So we’re looking on to custom controls, potentially some kind of multiplayer extension. We’ve got more stuff to support Cross Play, which I can’t announce anything about yet. So just lots of smaller different things that’ll be coming out in patches and obviously we’ve got bigger stuff coming out in DLC as well.”
When asked if this meant that the game itself would change with these additions, Jones replied: “Yeah, new features are going to be added, new ways to play. I can’t really talk about that now but the AR museum is a good example. We’ve shown it, it is coming, we just didn’t have to get it nailed before release. It’s just one of those things – you’ve got a list of so many thing you’ve got to do before a certain time and there’s a cut off point.”
Wipeout could be making a statement for post-release support on Vita, then. Will any other of the system’s launch titles see similar support?