Molyneux leaves Microsoft

The biggest story of GDC? This is probably it.

Legendary game developer Peter Molyneux has exited his job at Lionhead Studios, and his position at Microsoft along with it.

“It is with mixed emotions that I made the decision to leave Microsoft and Lionhead Studios, the company that I co-founded in 1997, at the conclusion of development of Fable: The Journey,” the Fable creator told Kotaku.

“I remain extremely passionate and proud of the people, products and experiences that we created from Black and White to Fable to our pioneering work with Milo and Kate for the Kinect platform.

“However, I felt the time was right to pursue a new independent venture. I’d like to thank the team at Lionhead, as well as our partners at Microsoft Studios for their support, dedication and incredible work over the years.”

Molyneux will continue to be a consultant to Lionhead on its current projects until they’re wrapped up.

Next up? He’s joining 22 Cans, a studio set up by¬†chief technical officer of Lionhead Studios Tim Rance in January. Over at Lionhead, co-founder Mark Webley will take over Molyneux’s previous duties.

A Microsoft statement added: “As co-founder of Lionhead and an integral part of Microsoft Studios, Peter was the creative visionary behind the blockbuster¬†Fable franchise, and one of our most passionate and influential developers for the Xbox 360 platform.

“He has made an indelible mark on the games industry and we wish him all the best of luck in his future endeavors.”

Microsoft bought up Lionhead in 2006. The studio was responsible for some incredible experiences like Black and White before moving on to work primarily on the Fable series. It’s currently working on Kinect-enabled Fable: The Journey and party game Fable: Heroes.

 

 

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