To this day, I hold Deus Ex: Human Revolution as one of the most memorable games of 2011, which is interesting considering I’ve never played any of the other games in the franchise. Then again, that might have been the reason I enjoyed it so much; I had no preconceptions, I didn’t know what to expect of it nor did I have anything to compare it to like a lot of fans of the series might have had. As it turned out, a few searches on Google proved that I wasn’t alone in feeling this way.
It’s quite simple why that is, too. When you have a intriguing storyline, interesting characters, great gameplay mechanics and inspiring settings, it all fits like pieces of a jigsaw puzzle. The latter, which is the point of this entry, was created by numerous illustrators, designers and concept artist, some of whom we’ve already seen here on the site before. Names such as Jim Murray, Thierry Doizon, Éric Gagnon, Sébastien Larroudé, Brian Dugan, Trong-Kim Nguyen, Richard Dumont, Donglu Yu and François Cannels came together to make Deus Ex: Human Revolution a great-looking game that will not soon be forgotten.