Simon Woodroffe is the new creative director over at Rare, the Microsoft-owned, Kinect-enabled team behind the likes of Banjo Kazooie, Perfect Dark and more.
The developer is a 20-year industry veteran, starting out on Simon the Sorcerer (I remember playing that when I was five), and going on to form Headfirst Productions before working with Midway, Ubisoft, and, most recently, becoming head of games design for Sega West.
Said senior studio director Craig Duncan: “Simon’s vast experience and knowledge are a fantastic addition to Rare’s strong Design team.”
“He has worked on many innovative titles over the years, including some really impressive R&D prototyping projects. He is a terrific all-rounder and the ideal person to head up our design department.
“Rare is committed to making the best possible games experiences that inspire everyone to play, and we believe the best way to do that is to attract the brightest and best talent in the business.”
What Rare are working on right now isn’t yet known. It’s almost certainly a Kinect-based project, though.