Adding value to God of War: Ascension via the newly-revealed multiplayer component is nice and all, but let’s face it; people play the series for its meaty campaigns.
Good thing then that Sony threw a little bone to fans in the release that announced the multiplayer addition, by giving some further details into the game’s solo experience.
“Set in the realm of Greek mythology, God of War: Ascension is an epic adventure that allows players to take on the climactic role of the ex-Spartan warrior Kratos as he finds a way to break the blood oath that binds him to the god, Ares,” reads the official word.
“Six months after being tricked into killing his wife and child, a younger Kratos is sentenced to a life of madness with the Furies, caged in a titan sized prison for the living damned. Fighting insanity, his will is tested to the limit as he seeks to break his bond and gain the clarity to seek revenge on Ares for his part in the death of his family. Armed with double-chained blades, Kratos must take on mythology’s darkest creatures while solving intricate puzzles throughout his merciless quest for redemption.”
That’s as far as it goes though. For now, the company wants to keep the focus on the multiplayer. Have a look at the screenshots and gameplay that got revealed yesterday here.