Valve, Blizzard reach agreement over DOTA dispute

Blizzard and Valve have come to an agreement over the disputed DOTA trademark.

It’s been a while since this has been heard of, so a bit of back story: What started out as a popular Warcraft mod — Defense of the Ancients, or DOTA — was later trademarked by Valve for commercial purposes, namely DOTA 2. Understandably, Blizzard wasn’t happy and filed an opposition to the trademark, saying Valve had no rights to it. In turn, Valve disagreed and has now apparently won the argument.

The pair has announced a solution; Valve’s DOTA 2 will continue to be called DOTA 2 while Blizzard is renaming its own upcoming DOTA game Blizzard All-Stars, which, according to VP Rob Pardo, “better reflects the design of our game.” So there!

It’s further explained: “In accordance with the agreement, Valve will continue to use DOTA commercially, including DOTA 2, while Blizzard will preserve noncommercial use of DOTA for its community with regard to player-created maps for Warcraft III and StarCraft II.”

And all is well again.

The big chiefs have released statements to assure things have been smoothed over as well.

“Both Blizzard and Valve recognize that, at the end of the day, players just want to be able to play the games they’re looking forward to,” Pardo says, “so we’re happy to come to an agreement that helps both of us stay focused on that.”

Adds Valve boss Gabe Newell: “We’re pleased that we could come to an agreement with Blizzard without drawing things out in a way that would benefit no one.”

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