So, apparently there’s a little game coming out called The Elder Scrolls Online. Perhaps you may have heard of it. Well, after weeks of screenshots, trailers, and speculation, today brings the news that the sure-to-be mammoth MMO’s main story will be “100 per cent solo.”
Speaking to Game Informer, creative director Matt Firor said that the Elder Scrolls Online team wanted to put the focus on being “the hero” for each and every player during the course of their game’s main story.
“In the Elder Scrolls games you’re always the hero, whether you want to be or not. You go out there and you kill the dragons; You kill Mehrunes Dagon in Oblivion; in Morrowind, you’re up there fighting the Tribunal – those are huge, global, epic things that you don’t want to stand in line to do in an MMO,” Firor said. “The last thing you want to do is have the final confrontation with Mehrunes Dagon as he’s stomping across the Imperial City, and you see like 15 guys behind you waiting to kill him because they’re on the same quest.”
Firor says TESO will give players the constant sense of “you’re awesome, you’re the hero” through “a mix of technology,” which will allow players to confront the main story’s major villains by themselves.
While it is encouraging to see the folks at ZeniMax committed to bringing some sense of a “true” Elder Scrolls experience to the genre, it does sound at least a little strange to hear talk of wholly single-player content to a MMO. Whether or not these design choices succeed will have to wait until next year, when the game is released for PC and Mac.