Epic Games has announced that it plans to lend a helping hand to a lot of the laid off Big Huge Games staff, the developers of Kingdoms of Amalur: Reckoning.
Such a move “very clearly fits with our company values,” boss man Mike Capps writes in a post explaining the decision.
“On Wednesday, the ex-BHG leadership team contacted us. They wanted to start a new company and keep together some of the key talent displaced by the layoff, and hoped that they could use an Epic IP as a starting point for a new game.
“We loved that they all wanted to keep working together, but it was pretty clear they’d have trouble building a demo and securing funding before their personal savings ran out.
“In one of life’s coincidences, Epic’s directors had spent the morning discussing how we’d love to build even more successful projects with our growing team, but that we’d need a dramatic infusion of top talent to do so. Which, we all knew, was impossible.”
To that end, opening up a new studio in Baltimore is the plan, though there are a lot of things to work out still; how many will be hired, what they’ll work on etc is all up in the air.
“The way we see it, there’s been a big storm in Baltimore, and we’re taking in a few of the refugees – as are the awesome folks at Zynga East, Zenimax Online, and other southeastern studios. Epic’s in a situation where we can do this, and it very clearly fits with our company values, so we’re going to give it a whirl.”