Latest Skyrim patch gallops to Xbox Live

The latest Skyrim patch — 1.6 — is now a available via Xbox Live, Bethesda’s alerting via Twitter.

The update delivers mounted combat along with a number of general fixes and tweaks. Grab the full patch notes below.

Bug fixes:
– General stability and memory optimisations
-General AI pathfinding optimizations and bug fixes
– Optimisations and crash fixes for data leaks
– Fixed rare crash with lighting
– Fixed crashes related to loading and saving games
– Fixed crash with summoned creatures/NPCs
– Fixed rare issue where saves would be corrupted
– Improved logic for when ranged kill cams are played
– Fixed issue with ranged kill cams while killing a dragon
– Fixed rare issue with certain ranged kill cams not playing properly
– Fixed issue with nirnroot lighting not properly cleaning up
– Fixed issue where bow damage was being calculated incorrectly
– Fixed rare problem with werewolf kill moves would not finish animating properly
– In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory
– Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime
– Fixed issue where certain creatures and NPCs would fail to respawn properly
– Fixed rare issue with dialogue subtitles not displaying properly
– Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
– Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360)
– Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360)
– Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360)

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