Reggie downplays lack of multi-touch on Wii U GamePad

No multi-touch, no problem for the Wii U GamePad, says Nintendo of America president Reggie Fils-Aime.

Touching on a number of Wii U topics with Kotaku head Stephen Totilo, the Regginator said, “When we went through the building of this and, given some of the functionality, we thought that single-touch was a more appropriate option, especially when you’ve got other button configurations.”

Fils-Aime then placed the Wii U GamePad in his lap in front of Totilo and proceeded to tap the controller’s touchscreen with a finger on each hand. “Is this really the way you want to play a game? I don’t think so,” alluding to both hands now being unable to use an analog stick or any of the face buttons.

The Nintendo boss also shot down a theory that the decision to stick with a single-touch display was a financial one.

While Fils-Aime’s argument against putting a controller in your lap makes sense, by now most smartphone users — and by extension, one would think, most gamers — should have a pretty good grasp of using multi-touch displays one-handed to pinch, zoom in, zoom out, and the like. We’ll have to reserve judgement until we get our mitts on the GamePad later on this year.