Art In Games: Halo 4

The Halo franchise has always been hailed as the forefather of modern first-person shooters. A discussion whether that is true or not has been held for ages, is still being held to this day and will without a doubt continue to be held until the end of the franchise, or even time itself. No matter how you look at it, though, Halo has had an impact (in one way or an another) on shooters, more specifically those developed for home consoles. And now, we’re slowly closing in on the continuance of Master Chief’s saga with Halo 4, which will in all likelihood try to convince naysayers that the franchise is and will still be a force to be reckoned with in more ways than one.

Since Halo 4 made an impressive appearance at Microsoft’s E3 press conference this year, we’re taking a look at its concept art created by concept designer, artistic director and industry veteran Nicolas Bouvier (Rage, Assassin’s Creed, Prince of Persia: Warrior Within, Cold Fear, Alone in the Dark 4), who’s currently stationed at Microsoft and working with the publisher and current Halo developer 343 Industries.

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