Rocket-League

REVIEW/ Rocket League (PS4/PC)

 

Back in 2008, developer and publisher Psyonix released a game by the name of Supersonic Acrobatic Rocket-Powered Battle-Cars (or SARPBC for short). Despite the game’s easy-to-say-three-times-fast name, it was even easier to pick up and play. Players could get into a vehicle and hit a giant ball attempting to make goals and prevent the opposing team from getting the ball in their own goal. These vehicles are also different, has they have rockets attached to them and can jump leagues higher than any other vehicle.

Despite this great and easy to play concept, the game never gained much traction. So Psyonix decided to take another stab at it, and started developing Rocket League. After multiple beta titles, it finally had it’s launch date just a few weeks ago on July 7. The title was launched free for Playstation Plus users and $20 USD for non-plus users and PC players. The cost of entry is small to none, and the game is beyond excellent. So excellent that ESL, the world’s largest independent league for e-sports, has already started preparing for it.

 

 

Even if you aren’t into E-sports, Rocket League is an excellent game to pick up and play online or with your friends. Psyonix did a knockout job when it comes to features for this title. They take a no BS approach and it works out perfectly. Up for four players can play split-screen locally. NO ONLINE REQUIRED. Not just this, but there isn’t any DLC to the title yet and everything in the game can be unlocked from just playing the game. The game also features from 1v1 to 4v4 online multiplayer and it runs fantastically.

Despite all those excellent features, there was one feature that made me purchase the game twice to try out… cross-platform play. Players on both PS4 and PC can play online together without either side having a true advantage. When you start the game on PC, if you are using a keyboard and mouse, it will warn you stating that the game is better played with a controller. Most of the time I scoff at these warnings and continue forward, which is exactly what I did in this case. I was wrong, SO SO wrong. I finally plugged in my Dualshock 4 controller and tried again with much improved success. I played on PC while a friend of mine played on my PS4 and it was splendid. Neither of us felt like we had a lead as both titles play at a solid 60fps and lag was minimal as there are dedicated servers.

 

 

The single player mode is somewhat lack-luster but it does have a fun Season Mode where you can do a team of anywhere between one and four players and go through anywhere between nine and thirty-six weeks of games, one game per week, which leads to playoffs and a championship. I’ve done this mode three times and love it, even if it is with AI Bots as they work pretty well as teammates. The soundtrack is actually pretty impressive as it features quite a bit of original music that I enjoy enough to listen while away from the game (and as I currently write this review.)

Rocket League is so simple on it’s face and yet is difficult to master, but that’s what makes it so fun and addictive. You always want to play just one more five-minute round and then another just for good measure. It’s no-BS approach to content and features is something of a nostalgia trip of the “good ole’ days of gaming” where you don’t find yourself wishing you could obtain content, but you go out and just earn it in-game. All-in-all, Rocket League will be a game that leads to many new memories both online and at home with friends, and that’s something the gaming industry truly needs more of.

Credit to Rocket League Cinema for the footage. This title was reviewed on both PC and Playstation 4 and applies to both versions.

 

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