REVIEW / Beyond Eyes (X1)

 

When I first began my journey in Beyond Eyes by Tiger & Squid, I didn’t know what to expect. A game about a girl who is blind and discovering the world she lives in? I quickly found that the journey I was about to embark on was nothing like any game I have experienced.

 

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At the start of the game you discover that the main character’s name is Rae. She quickly befriends a cat and names it Nani. Over time, Nani leaves and keeps returning every so often to Rae, forming the strong friendship between them. For unseen reasons, no pun intended, Nani doesn’t come back to Rae. This is the start of our journey in Beyond Eyes.

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Throughout the game there are many different obstacles that can get challenging at times. There is no dialog in the game and this is part of the reason the game can be difficult. It is unclear a lot of the time, as to what I am supposed to do or where I am supposed to go. After a long time of mindless wandering around I would eventually find the right path or where the next objective was. The mindless wandering really took away from the experience for me. As I played through the game, it almost seemed as if it were a walking simulator. Literally the only thing you can do is walk because there is no way to run or sprint in the game.

 

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While the obstacles are tough and confusing at times, the overall look and feel of the game is very unique. I feel that the team over at Tiger & Squid really came up with a unique way of exploring the world as our blind lead character, Rae. As you walk around the world you reveal more and more of it. The areas that you have not discovered yet show up as just white space out in the distance. The artwork throughout the game is very beautiful. It is a watercolor art style that kept me wanting to see more. They use colors very well throughout the game to capture the mood you should be feeling as the player. At times when Rae is scared, they use dark colors and “scary” noises to help capture the feeling of Rae. The very colorful landscapes around me made me want to walk around discovering more and more.

 

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The overall gameplay and feel of Beyond Eyes just wasn’t all there for me. It mostly felt like there was no story and I was aimlessly wandering around looking for Nani. While the artwork throughout the game is beautiful, it isn’t enough to get me to play the game again.

 

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