New Umbrella Corps gameplay details revealed!

 

Ah, Umbrella Corps – are you Resident Evil? Are you [insert your favourite competitive multiplayer shooter]? Are you both?

If you’re like me, you were probably waiting for some finer details about Capcom Osaka’s new entry into the Resident Evil franchise (or at least set in the Resident Evil universe) before deciding whether or not to get invested. Fret no more – Capcom released new gameplay details and assets for this unknown quantity floating around in the bubbling pit of zombie shooter games.

 

UmbrellaCorps1

Bubble bubble bubble…

 

A little while back, a trailer covered “One Life Match” mode, where players face off in 3 v 3 battles lasting only three minutes – no, don’t pre-empt me, you don’t get three lives, just one. You heard me – no respawns. Today we’ve been introduced to a new “Multi-Mission” mode which supports up to six players in a match and awards victory to the first team to win 3 out of the 5 rounds. Both of these modes sound pretty damn hectic and stressful to me, but as the name implies, there’s more than one type of mission to be enjoyed per game.

 

Each round, the game will cycle through 8 different rulesets at random, which allows the same team members to enjoy a heap of different gameplay experiences. Better yet, Umbrella Corps offers an expedited matching process for quickly getting into a game, so you’re getting a seamless, consecutive and randomised gaming experience and not waiting around too long before you get to bust some heads! You better stay aware and keep your guard up – that last round where you wiped the floor with your opponents may have been the only win you get.

 

As I mentioned before, there are eight different rulesets which are as follows:

 

Target Hunter – One target will be chosen per team and only killing that target will count towards the score. Players can choose whether to focus on protecting their own target or aggressively attacking the enemy target.
Respawn Match – Team deathmatch featuring respawns. Take advantage of the on-screen sound radar map to locate the enemies’ random respawn points.
Domination – Secure the specified data transmission point located within the stage for a longer time than the enemy team in order to win.
DNA Hunter – Kill zombies and collect their DNA samples. Destroying the opposing team’s Zombie Jammers is a key strategy in this mode.
SP DNA Hunter – Kill the special mutated zombies and collect their DNA samples. They are particularly tough and immune to the effects of the Zombie Jammer. It’ll take teamwork to bring these creatures down.
Collector – Teams battle it out to see who will be first to collect all 5 briefcases in the stage.
Protector – Find the briefcase and hold it for as long as possible, while fending off the opposition. The player who has it will become a moving target, so teams must work together effectively.
Collar War – Collect the battle data “collars” of downed enemy players, and pick up allies’ collars to prevent the enemy team from getting points.

 

Umbrella Corps is set to be released digitally for Playstation 4 and PC across North America and Europe in May 2016 – not too far away! Not sure if I’m quite ready to sink my teeth into something like this, but if I did you can bet that there wouldn’t be any zombies sinking their teeth into me!

 

…unless the Protector ruleset came up – then I might get nibbled on a bit.

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