Every gamer feels at some point the biting sting of betrayal after returning to a classic game that has been on their mind lately only to find that the fuzzy feeling of nostalgia neatly sent out of mind all the not-so-great parts of the very same game. Blossom Tales: The Sleeping King plans to capitalize on this nostalgia with its release for PC via Steam early in 2017.
Blossom Tales: The Sleeping King takes shape as a grandfather passes on to his listening grandchildren the tale of Lily, Knight of the Rose. As Lily, players set out on a journey across the Kingdom of Blossom to rescue the king from a spell-induced slumber. The game features over 15 hours of gameplay that will have the player fighting through four dungeons, solving puzzles, and discovering the secrets of the game’s free-roaming overworld map.
Developer Castle Pixel hope to recreate the feel of old-school Zelda titles through Blossom Tales: The Sleeping King‘s visuals but update the experience with modern elements, specifically the title’s art, music, and gameplay. “We are HUGE Zelda fans and particularly love the 2D, top-down games on the SNES and Nintendo handhelds,” said Philipp Döschl, of publisher FDG Entertainment. “We also wanted to streamline and modernise certain aspects to fit in with our tastes and the expectations gamers have today. Our goal was to make a game the way we remember playing it, not how it actually was!”
Keep up with the game’s development on the Steam Greenlight page and check it out when it releases next year.