Weeping Doll, developed by TianShe Media and published by Oasis Games, is a psychological mystery where you are in a house following clues left behind by dolls that come to life. Along the way to solving the mystery that is within this spooky (or not so spooky) house, players must solve puzzle to advance further within the house. While the “creep factor” is definitely there, the small team at TianShe falls short of what the game is trying to accomplish.
Throughout my time with the game I was legitimately scared only one time, and that was only because I saw the only moving object in the game for the first time, a doll. For a game to be successful as a horror VR game I feel that it should be much scarier than this game was. When I think of this genre I think of Rush of Blood or even the Resident Evil 7 demo. Weeping Doll falls very short of the genre it is trying to be and the view range and graphics don’t help solidify it’s case.
The graphics within the game are great. Everything is very visible and looks fairly realistic in VR, until you need to look at something closely. The view range in Weeping Doll is terrible. There’s no nice way of putting it. The way they did the credits in the game are within a room that you get access to upon beating the game. This room has the names, and pictures, of the small development team over at TianShe Media that created the game. These pictures are impossible to see any sort of detail without getting extremely close to them. I think this hurts the game a lot because of the fact that to solve most of the puzzles within the game, you need to have an item close to see it. There is a sweet spot somewhere in terms of distance and legibility that I think needs to be discovered.
The puzzles in the game were great. While I found them to be fairly easy, they really engage the player to move around and explore. With that being said, the average player can get through the entire experience within an hour.
While Weeping Doll tries to be a very scary game on the PSVR, I feel it falls short of expectations within the genre. Whether this is because of the lack of moving parts or the way the entire house is lit like a Christmas tree is unknown. If you’re looking to play a VR game that will be scary and mind bending look elsewhere as Weeping Doll is hardly either of these things.
This review is based on a retail copy of the game provided by the publisher.