Let’s flashback to Gamescom 2013; the PS4 is about to make its debut and Sony is unrolling the red carpet for several indie games that were exclusive to the console. Of those indie darlings, one in particular catches the crowd’s eye; a game that instantly draws comparisons to heavy hitters such as Journey, Ico, and The Legend of Zelda. That game was RiME coming from the developers behind Deadlight, Tequila Works.
Snap back to reality, oh there goes gravity, and we have spent 3+ years without any news about RiME. As it turns out during the blackout of news, Tequila Works had worked not only on the game, but on acquiring the rights to RiME as well as finding new publishers for the title, Grey Box and Six Foot. With that publishing change, RiME sheds its exclusiveness and Tequila Works has announced that the title will be seeing a release on the Playstation 4, the Xbox One, the Nintendo Switch, and Windows PC coming this May.
For those of you giving me the wild eye, asking “What the heck even is RiME, my guy?” Well, to put it simply, RiME is a puzzle adventure reminiscent of The Legend of Zelda: The Wind Waker with a cel-shaded vibrant art style similar to a game like Journey. However, to say that is all there is to RiME would be criminally selling Tequila Works short. RiME has a much deeper focus on discovery of a mysterious island. The young protagonist must use light, sound, perspective, and an intriguing day/night cycle in order to crack open the secrets of the island and what this personal journey means to him.
RiME is scheduled for a Spring 2017 release and is already available for pre-order. For more details, you can follow the developers on their official site here, as well as their official Facebook and Twitter.