Korean classic survival-horror game White Day: A Labyrinth Named School got a remake helmed by its developer’s former CEO Lee Won-Sool in 2015. Later this summer, the game makes its western debut for PC and PS4.
With supernatural elements derived from Taosim (Wu Xing, Feng Shui and Qi, specifically), the original game follows young Hui-min, who goes to his school late at night to leave a gift for his crush for White Day. For those who don’t know, White Day is observed in Japan, South Korea, Vietnam, Taiwan, and China on March 14, and serves as an “answer day” for men and boys to repay gifts that they received on Valentine’s Day (which in those countries is more typically observed by women and girls).
Unfortunately for the young protagonist, the school at night is a dangerous place to be, full of ghosts, a murderous janitor, weird puzzles, and worst of all, schoolmates who are also in danger. Along with updated graphics, the remake promises expanded gameplay features and new storylines to “please and terrify both grizzled veterans and new scaredy-cats alike.”
The game includes classic survival horror elements like stealth, resource-based health, “evolving” puzzles, and a race against the clock, but also includes branching dialogue options when interacting with classmates that can impact which ending you get- if you survive.
White Day: A Labyrinth Named School is coming to North America on August 1, 2017 and Europe on August 4, 2017 for PlayStation 4. For more information and the latest news, follow publisher PQube on Twitter or on Facebook, or check out the game’s website at http://pqube.co.uk/whiteday.