One thing we always like to see is an addition to the Platform genre. The games are nearly always fun, colourful and in many cases savagely difficult. Even our classic friends Mario and Crash seem to spend just as much time falling off things than completing their goals. This all being said we’ve received some news about an new title called Light Fall which is set for release in 2018.
Developed by Canadian indie studio Bishop games, Light Fall is a 2D platformer set for release on PC, Mac, Xbox One and Playstation 4 in March of next year.
The game places you in the strange world of Numbra where darkness prevails over light in a truely literal sense. Your task is as simple as it always is: you have to save the inhabitants of this strange place and uncover the mysterious past of this forgotten land. Accompanying you on your journey is your friend (and the narrator) Stryx the Night Owl. You will also meet many other intriguing characters as you journey through areas such as The Lunar Plane, The Marshlands of Sorrow and Viperia’s Forest.
You are aided in your journey through this mysterious world by the Shadow Core. This is a box that appears below your feet on command and can be used to jump on or wall-hop off at will. This essentially makes Light Fall a platformer where you can actually control your own platform.
“Light Fall is the first title that Bishop Games is releasing so we wanted to ensure that the game really stands out from other traditional 2D platformers,” said David Dion-Paquet, Co-founder and President of Bishop Games. “The idea behind Light Fall was to make a platformer where you can control your own platform. This allows players to be creative about how they traverse through the game and provides them with a truly unique gameplay experience.”
For those of you interested in having a peek at this title before launch and lucky enough to be at the event, Light Fall will be showcasing at Gamescom 2017 in Cologne, Germany from August 22nd through 24th. You’ll find Bishop Games in the Canadian Pavillion, Hall 3.2 Stand 8-019G.
The rest of us are just going to have to wait till next March to see what comes of this interesting looking title. It’s excellent to see something different being done with a genre that seems to have begun running out of ideas for gameplay mechanics. The future of the platformer is clearly still very bright and hopefully will remain so for quite some time yet.